AI Insights · Timothy · October 2022
Top 5 Simulator Games on iOS in Saudi Arabia for Q3 2022
Discover the performance trends of the top 5 simulator games on iOS in Saudi Arabia during Q3 2022, including weekly downloads, revenue, and active users.
Performance of Top 5 Simulator Games on iOS in Saudi Arabia in Q3 2022
In Q3 2022, the top simulator games on iOS in Saudi Arabia showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive insight into these metrics.
The Wolf: Online RPG Simulator
Throughout the quarter, weekly revenue for The Wolf: Online RPG Simulator ranged from $865 to $1.9K, peaking in early August. Weekly downloads fluctuated, starting strong at 3.4K in the first week of July and tapering off to around 1K by the end of September. Active users saw a decline from 9.6K at the beginning of July to 4.8K by the end of the quarter.
Happy Fish +
Happy Fish + experienced steady revenue, with weekly figures between $581 and $935. Downloads remained relatively stable, averaging around 300 to 400 per week, with a slight dip towards the end of the quarter. Active user numbers hovered around 1.2K to 1.5K throughout the quarter, maintaining a consistent user base.
My Success Story Business Life
My Success Story Business Life saw revenue ranging from $558 to $850 weekly. Downloads peaked in mid-August at 2.1K and showed a downward trend to approximately 830 by the end of September. Active users increased from 1.5K in late June to a peak of 2.8K in mid-August, before declining to 1.1K by the end of the quarter.
Pop it Game - Fidget Toys 3D
The revenue for Pop it Game - Fidget Toys 3D was relatively stable, averaging between $538 and $800 per week. Weekly downloads were modest, ranging from 77 to 281. Active users remained steady, fluctuating slightly between 1K and 1.5K over the quarter.
Jelly Toys - Slime Simulator
Jelly Toys - Slime Simulator generated weekly revenue between $245 and $549. Downloads saw significant variation, peaking at 2K in mid-August and dropping sharply to single digits by mid-September. Active users increased steadily to 3.9K in mid-August before declining to 2.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.